Creating Great AR Experience

WWDC 2018

Posted by Den on August 09, 2018 · 5 mins read
Creating Great AR Experience

Creating Great AR Experience

WWDC 2018

Creating Great AR Experience

WWDC 2018

ARKit can power 2D experiences

VR is a powerful way to show environments

Use screen space text for readable labels

Show details and controls directly on the display

Transition smoothly in and out of AR

2D vs 3D

Scrolling

2D
3D

Scaling

2D
3D

One-handed AR

Creating Great Looking AR Models

Albedo

Normals

Mentalness

Roughness

Ambient occlusion

Transparency

Light estimation

  • ARKit analyzes each frame of the video, and uses them to estimate the lighting condition of the real world.

Shadows are hard

Environment maps

  • AR objects that exhibit reflectivity

Material Property Table