Metal 2 on A11 — Overview
Metal 2 on A11 — Overview
Tech Talks
Metal 2
- GPU-driven rendering
 - Platform feature alignment
 - Machine learning acceleration
 - Advanced optimization tools
 
Classical GPU Architecture

TBDR GPU Architecture

A11 GPU Architecture

Accelerated Rendering Techniques
- Deferred Rendering
 - Tiled Forward
 - Order Independent Transparency
 - Multi-Layer Alpha Blending
 - Sub-Surface Scatter
 - MSAA Tone-mapping
 - Custom Resolves
 - Surface Aggregation
 
Metal 2 on A11
Advancing the TBDR Architecture
- Imageblocks
 - Tile Shaders
 - Imageblock Sample Coverage Control
 - Raster Order Groups
 - Threadgroup Sharing
 
Imageblocks
- 2D data structure accessible from shaders
- Single pixel access from fragment functions
- Full access from kernel functions - Multi-plane layout
- Efficient bulk store pixels to textures - Supports optional format conversion
 
Tile Shading
- Compute within a render pass
 - Access to entire image block
 - Access to threadgroup memory
 
Enhanced MSAA
- A11 GPU tracks unique sample data for even faster blending
 - Imageblock Sample Coverage Control
- Access sample coverage tracking data
- Resolve at any time in your render pass
- Implement custom resolve in a tile shader 
Raster Order Groups
- Access memory from overlapping fragment functions in submission order
 - Allows fragment functions to communicate
 - A11 GPU addtions:
- Support for Tile Shaders and Threadgroup Imageblock
- Support for multiple Raster Order Groups 
Threadgroup Sharing
- Flexible and efficient sharing of data between threads
- Threadgroups can communicate with each other
- Threads within a threadgroup can also communicate without a barrier
- Use atomic operations or a memory fence 
Additional Metal 2 Features
- More accurate f16 math
 - Texture Cube Arrays
 - Read / Write Texture
 - Array of Samplers
 - Post Depth Coverage
 - Flexible Compute Dispatch
 - Quad Scoped Permute Operations
 
Improved Compute Performance
- Up to 2x math performance on
- Computer Vision
- Image processing
- Machine learning 
Improved Performance and Capabilities
